Big Fish et Boss Fight Entertainment annoncent “Dungeon Boss”

World’s Largest Publisher and Distributor of Casual Games
Teams with Seasoned Game Developer to Make Role Playing Games Accessible to a Mainstream Audience

Seattle, WA – September 18, 2014, Big Fish, the world’s largest producer and distributor of casual games, has teamed up with Boss Fight Entertainment on a new mobile game called Dungeon Boss. Boss Fight Entertainment is comprised of veteran game developers, many of whom were key in the development of CastleVille, Age of Empires, Rise of Nations and Halo Wars. Boss Fight Entertainment’s pedigree and Big Fish’s track record of reaching large mainstream audiences allows Dungeon Boss to make its mark as a AAA quality collectible Role Playing Game designed to be easily accessible to a broad mobile audience.

Dungeon Boss is designed to engage mobile gamers of all types with fast and fun gameplay as they collect unique heroes and build teams to battle against epic bosses. Players that are new to the genre will be drawn in by the gorgeous and retro-styled 3D graphics, the unique and awe inspiring characters and environments, and the ease with which they can access their heroes’ special abilities to be successful in battle. More experienced RPG gamers will find the depth of strategy and choice in the hero powers and team building they have come to expect, and will be challenged as they advance deep into the game and compete against other players in PvP. In a genre known for complicated mechanics, steep learning curves, and niche audiences, Dungeon Boss brings Western sensibilities and tongue-and-cheek humor together to introduce all mobile gamers to one of the fastest-growing categories on the platform.

“With Dungeon Boss, Big Fish has a really unique opportunity to bring our casual audience insights and mobile distribution strength to a Role Playing Game that might mistakenly get classified as ‘mid-core’. ‘Mid-core’ encompases a lot of complicated mobile games that small groups of hard-core gamers enjoy while studying a Wiki to figure out how to play,” said Chris Williams, general manager and vice president for Big Fish. “After 12 years of catering to the casual gamer, Big Fish knows what works for a mainstream audience. By partnering with seasoned and highly skilled developers like Boss Fight Entertainment, we’ve positioned Dungeon Boss to be a deep and immersive RPG experience that is approachable and rewarding for all.”

Bill Jackson, Chief Creative Officer at Boss Fight said, “We started Boss Fight with a mission to make the type of games that we love; games that reward the player with depth and strategy, yet are still simple to pick up and play.  Dungeon Boss is a beautiful role playing game that you can spend many hours exploring, but it’s also the perfect companion when you only have a few minutes.”

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Big Fish Partners With Boss Fight Entertainment to Deepen Its Definition of Casual

Creators of Castleville and Age of Empires Chose Big Fish as Publisher of the Studio’s First Game

Seattle, WA – March 14, 2014
News Facts:
• Big Fish, the world’s largest producer of casual games, is partnering with Boss Fight Entertainment to bring to market a new game that will introduce casual gamers to a genre previously only accessible to niche audiences of core gamers.
• Boss Fight Entertainment is an independent, Dallas-based game studio comprised of industry veterens that have produced some of the game industry’s best-selling and most critcally acclaimed mobile, social, PC and console games. These include Castleville, Age of Empires, Halo Wars, and more.
• Partnering with Boss Fight demonstrates Big Fish’s growing commitment to free-to-play games, and in particular, to free-to-play games that push casual gameplay in new directions by offering deeper engagement and player investment.
• Boss Fight chose to work with Big Fish due its impressive track record of growing new audiences around its top-grossing free-to-play games, Big Fish Casino and Fairway Solitaire. With these games, the company has shown that it can move quickly, scale appropriately, and iterate to maintain and grow global category leaders.
• The game announcement will be later this year, and should surprise the industry based on its genre and theme, which is different than past Big Fish offerings.

Quotes:
Chris Williams, General Manager and Vice President of Studios at Big Fish: « Big Fish is growing and changing..fast. It is not the company it was even a year ago. Successfully transitioning its PC legacy business to mobile, Big Fish launched 5 free-to-play games in 2013, and more than half of its 2013 mobile revenue stemmed from those products. In 2014 the company will be focused on launching hit free-to-play games – some in genres that may be unexpected. The game with Boss Fight is one of those surprises, and represents a strategy of moving beyond the conventional casual genres and mechanics, investing deeply to build hits and grow our audience.”

David Rippy, President and Chief Executive of Boss Fight Entertainment: “We were impressed with Big Fish’s ability to take Big Fish Casino and scale it worldwide to the #1 grossing app in the casino genre, and the only casino game to make it into the top ten of both of Apple’s 2013 top-grossing lists. We are confident that with our game and Big Fish’s distribution and audience-building acumen, we have a winning combination. ”

Resources:
· Big Fish
· Boss Fight Entertainment 

About Big Fish
Founded in 2002, Big Fish is the world¹s largest producer of casual games, delivering fun to millions of people around the world through its digital distribution, mobile and e-commerce game platforms. To date, Big Fish has distributed more than 2 billion games to customers in 150 countries from a growing catalogue of 3,000+ unique PC games and 400+ unique mobile games. In 2013, the company’s mobile revenues were almost 50% of it overall gross revenue. “Big Fish Casino” lead the way and was the only casino game to be named on both of Apple’s 2013 top-grossing iPad and iPhone charts. The company is headquartered in Seattle, WA, with regional offices in Oakland, CA, and Luxembourg.

About Boss Fight Entertainment
Boss Fight Entertainment is a privately funded, independent game development studio based in Dallas, Texas. Founded in late 2013, Boss Fight’s veteran team has produced some of the industry’s best-selling and most critically acclaimed games for mobile, social, PC and console platforms including the Age of Empires and Halo Wars franchises. Most recently, Boss Fight’s team developed the free-to-play mega-hit, CastleVille. The studio’s continuing mission is to bring simple, beautiful and fun game experiences to players wherever they want to play. For more information, please visit: www.bossfightentertainment.com